Trying new things

This was supposed to be posted a week ago, but I got busy finishing the project I mention.
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So I’m realizing that when you have a limited amount of time to deliver something, might not be the time to get overly ambitious and try something completely new.

You might be asking, “dude! Stop with the riddles, what are you talking about?” and I’d respond with, “woah, settle down! I was just getting there.” Then you’d say “well hurry up with it then I don’t have all day…you tool!” I’d feel hurt and start to cry, then you’d comfort me in your warm embrace, while I told you this.

So I’ve never done green screen before, but when I was invited to participate in this show at the Mendel I decided to try it. So with just over a month I set out to master chroma keying, motion tracking, and all the other post prossessing elements, plus come up with a cohesive story, and try to make it as good as Hollywood.

I set myself a time frame, ordered some green screen material started building a world, and figured I’d be good.

Lesson #1

The first thing I learned is never give yourself a time frame if you have no idea what you’re doing.

But as the fool I am that’s what I did. I jumped into the deep end head first not knowing that the deep end was actually the shallow end. After suffering some head trauma I realized that I’d have to change things up a little.

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